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Exhibit no. 15,349Acc. 2026.15349
PotatoServer.Live | PvE RPG Zombies & Bosses
Rust server · in the archive since 13 September 2026
Offline 144.202.49.95:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 16 Sep10:10 10 Oct04:19 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 08:10 UTCAll times UTC.
The record of each wipe
-
Sat 10 Oct 202604:19 UTC18d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 16 Sep 202610:10 UTC42d ago
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 23.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on PotatoServer.Live | PvE RPG Zombies & Bosses mean?
These tags from PotatoServer.Live | PvE RPG Zombies & Bosses, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^r (Roleplay): This is a roleplay server; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include PotatoServer.Live | PvE RPG Zombies & Bosses?
These Rust Server History lists include PotatoServer.Live | PvE RPG Zombies & Bosses: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does PotatoServer.Live | PvE RPG Zombies & Bosses run smoothly?
Across the last 48 hours it averaged 94 server fps; the low was 81. Buildings, deployables and everything else in the world came to as many as 113,521 entities. The highest memory use was 4,369 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does PotatoServer.Live | PvE RPG Zombies & Bosses run?
The recorded build for PotatoServer.Live | PvE RPG Zombies & Bosses is Rust network protocol 2634 and build 167398 on Linux. The protocol must match to join, and Steam handles that update.
Is PotatoServer.Live | PvE RPG Zombies & Bosses online, and how reliable is it?
Offline now, PotatoServer.Live | PvE RPG Zombies & Bosses was last seen 40 hours ago. About 46 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 129 were up: 77% of the time. First seen by Rust Server History on 13 September 2026.
Where is PotatoServer.Live | PvE RPG Zombies & Bosses located?
No region is published by PotatoServer.Live | PvE RPG Zombies & Bosses. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 144.202.49.95:28015.
Wipe history
What does wipe day look like on PotatoServer.Live | PvE RPG Zombies & Bosses?
An average peak of 2 players was drawn by its recent wipes. 7 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.
What is the wipe schedule on PotatoServer.Live | PvE RPG Zombies & Bosses?
The force wipe is the only wipe on PotatoServer.Live | PvE RPG Zombies & Bosses, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 18 days 20 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.
Population
How does PotatoServer.Live | PvE RPG Zombies & Bosses rank against other Rust servers?
Over seven days of player hours, PotatoServer.Live | PvE RPG Zombies & Bosses ranks #15,349, inside the top 69% of all ranked servers.
How busy is PotatoServer.Live | PvE RPG Zombies & Bosses?
The last sighting of PotatoServer.Live | PvE RPG Zombies & Bosses in the live count was 40 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.
Map and rules
What are the rules and settings on PotatoServer.Live | PvE RPG Zombies & Bosses?
You will not find a gather rate in the name of PotatoServer.Live | PvE RPG Zombies & Bosses. At 8 players, the group limit matches the game's default. Under game mode, the entry reads roleplay, jobs and towns under roleplay rules. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does PotatoServer.Live | PvE RPG Zombies & Bosses run?
Seed 6738, size 4,500: such is the procedural map PotatoServer.Live | PvE RPG Zombies & Bosses runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join PotatoServer.Live | PvE RPG Zombies & Bosses?
Entering client.connect 144.202.49.95:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://PotatoServer.Live is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.