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Exhibit no. 15,379Acc. 2026.15379

Rust Server TEST

Rust server, EU · in the archive since 13 September 2026

Online EU 136.243.74.233:28045 checked 10m ago

vanillamoddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,379top 70% · #2581 in EU
Last wipe81d agoThu 6 Aug, 19:59 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Server TEST mean?

The game's server browser reads these tags published by Rust Server TEST: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2632 (Protocol): The server runs game protocol 2632; matching it is required to join; cs160556 (Build): Build number: 160556; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^c (Creative): No gathering: sandbox building, where you build what you like; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Server TEST?

These Rust Server History lists include Rust Server TEST: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Does Rust Server TEST run smoothly?

Across the last 48 hours it averaged 94 server fps; the low was 77. Buildings, deployables and everything else in the world came to as many as 121,296 entities. Up to 3,873 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Rust Server TEST run?

Rust network protocol 2632 and build 160556 is the build Rust Server TEST runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Server TEST online, and how reliable is it?

The live count shows Rust Server TEST online right now. The uptime it reports puts the last restart at about 9 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Rust Server TEST located?

The EU tag is how Rust Server TEST lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 136.243.74.233:28045 as the address.

Wipe history

What is the wipe schedule on Rust Server TEST?

The record holds too few of Rust Server TEST's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 81 days 19 hours ago.

Population

How does Rust Server TEST rank against other Rust servers?

Seven days of player hours rank Rust Server TEST at #15,379, in the top 70% of all ranked servers; within Europe it is #2,581.

How busy is Rust Server TEST?

Of its 100 slots, Rust Server TEST currently has 0 filled. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Rust Server TEST?

You will not find a gather rate in the name of Rust Server TEST. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads build & creative, no gathering: sandbox building. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does Rust Server TEST run?

Seed 11144552, size 4,300: such is the procedural map Rust Server TEST runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Rust Server TEST?

Enter client.connect 136.243.74.233:28045 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustaddicted.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2632,^z,^y,^v,^c,EU,gmrust,cs160556,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2632
Protocol The server runs game protocol 2632; matching it is required to join.
cs160556
Build Build number: 160556.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^c
Creative No gathering: sandbox building, where you build what you like.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.