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Exhibit no. 15,290Acc. 2026.15290

Boogers Island PVE

Rust server, NA · in the archive since 13 September 2026

Online NA 135.148.151.126:60406 checked 8m ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,290top 69% · #1497 in NA
Last wipe28d agoThu 1 Oct, 20:29 UTC · monthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:29 UTC FW28d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Boogers Island PVE mean?

You can see the tags Boogers Island PVE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Boogers Island PVE?

These Rust Server History lists include Boogers Island PVE: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Boogers Island PVE run smoothly?

Across the last 48 hours it averaged 184 server fps; the low was 135. As many as 71,212 entities were in the world: buildings, deployables and the rest. Up to 4,533 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Boogers Island PVE run?

On Linux, Boogers Island PVE runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is Boogers Island PVE online, and how reliable is it?

Boogers Island PVE is listed as online now. Going by its reported uptime, it restarted about 9 days 6 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Boogers Island PVE located?

In North America, Boogers Island PVE lists itself with its NA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 135.148.151.126:60406 as the address.

Wipe history

What does wipe day look like on Boogers Island PVE?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 7 hours after the wipe, the crowd peaked.

What is the wipe schedule on Boogers Island PVE?

Boogers Island PVE wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 28 days 3 hours ago. The tags list a monthly wipe schedule.

Player record

How does Boogers Island PVE rank against other Rust servers?

Boogers Island PVE takes #1,497 in North America on seven-day player hours, with #15,290 overall and a place in the top 69% of all ranked servers.

How busy is Boogers Island PVE?

Of its 100 slots, Boogers Island PVE currently has 0 filled. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on Boogers Island PVE?

No gather rate is stated in the name of Boogers Island PVE. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Boogers Island PVE run?

Seed 1337, size 3,500: such is the procedural map Boogers Island PVE runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Join record

How do I join Boogers Island PVE?

Enter client.connect 135.148.151.126:60406 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.