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Exhibit no. 13,890Acc. 2026.13890
[Local] Build & Practice Server
Rust server · in the archive since 17 September 2026
Offline 133.201.143.224:28015 checked 25d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
17 Sep Last seen 17 Sep10:05 1 Oct20:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 08:10 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202620:00 UTC FW27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 17 Sep 202610:05 UTC42d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 14.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [Local] Build & Practice Server mean?
The game's server browser reads these tags published by [Local] Build & Practice Server: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [Local] Build & Practice Server?
The Rust Server History lists that feature [Local] Build & Practice Server are: Rust build servers: the record and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does [Local] Build & Practice Server run?
Rust network protocol 2634 and build 166494 is the build [Local] Build & Practice Server runs, on Windows. The protocol must match to join, and Steam handles that update.
Is [Local] Build & Practice Server online, and how reliable is it?
The record shows [Local] Build & Practice Server offline at this moment, last seen 25 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 17 September 2026.
Where is [Local] Build & Practice Server located?
No region is published by [Local] Build & Practice Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 133.201.143.224:28015.
Wipe record
What does wipe day look like on [Local] Build & Practice Server?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.
What is the wipe schedule on [Local] Build & Practice Server?
Its rhythm is not yet clear: too few of [Local] Build & Practice Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 15 hours ago.
Player record
How does [Local] Build & Practice Server rank against other Rust servers?
Player hours over the last seven days put [Local] Build & Practice Server at #13,890: a place in the top 61% of all ranked servers.
How busy is [Local] Build & Practice Server?
No current count exists for [Local] Build & Practice Server; it was last seen 25 days 3 hours ago.
Map and rules
What are the rules and settings on [Local] Build & Practice Server?
No gather rate is stated in the name of [Local] Build & Practice Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does [Local] Build & Practice Server run?
The game generates the map on [Local] Build & Practice Server, which is procedural.
Join record
How do I join [Local] Build & Practice Server?
Entering client.connect 133.201.143.224:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.