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Exhibit no. 15,284Acc. 2026.15284

[JP]kuma2com Rust Server PvE

Rust server · in the archive since 13 September 2026

Online 122.250.21.107:28015 checked 8m ago

moddedoxidepve
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe77d agoFri 14 Aug, 00:26 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [JP]kuma2com Rust Server PvE mean?

The game's server browser reads these tags published by [JP]kuma2com Rust Server PvE: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2632 (Protocol): The server runs game protocol 2632; matching it is required to join; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [JP]kuma2com Rust Server PvE?

The Rust Server History lists that feature [JP]kuma2com Rust Server PvE are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does [JP]kuma2com Rust Server PvE run smoothly?

98 server fps on average over the last 48 hours, never below 42. Buildings, deployables and everything else in the world came to as many as 91,286 entities. Up to 5,005 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [JP]kuma2com Rust Server PvE run?

Rust network protocol 2632 and build 160556 is the build [JP]kuma2com Rust Server PvE runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [JP]kuma2com Rust Server PvE online, and how reliable is it?

[JP]kuma2com Rust Server PvE is listed as online now. Going by its reported uptime, it restarted about 13 days ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is [JP]kuma2com Rust Server PvE located?

No region tag is published by [JP]kuma2com Rust Server PvE, but its name points to Asia. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 122.250.21.107:28015 as the address.

Wipe log

What is the wipe schedule on [JP]kuma2com Rust Server PvE?

The rhythm of [JP]kuma2com Rust Server PvE cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 77 days ago, the current world is what it runs now.

Population

How does [JP]kuma2com Rust Server PvE rank against other Rust servers?

The last seven days of player hours place [JP]kuma2com Rust Server PvE at #15,284, among the top 69% of all ranked servers.

How busy is [JP]kuma2com Rust Server PvE?

Against 5 slots, [JP]kuma2com Rust Server PvE records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on [JP]kuma2com Rust Server PvE?

No gather rate is stated in the name of [JP]kuma2com Rust Server PvE. The limit of 8 players per group is the game's default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does [JP]kuma2com Rust Server PvE run?

Seed 12345, size 4,000: such is the procedural map [JP]kuma2com Rust Server PvE runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join [JP]kuma2com Rust Server PvE?

Entering client.connect 122.250.21.107:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2632,^p,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit The default cap of 8 per team applies here.
v2632
Protocol The server runs game protocol 2632; matching it is required to join.
cs160556
Build The game build is 160556.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.