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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,071Acc. 2026.1071

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】

Rust server · in the archive since 13 September 2026

Online 118.27.228.193:28015 checked 23m ago

moddedoxidepve
To visit
Players now 2/ 100
2% full
7-day average8peak 22
Rank#1,071top 5%
Last wipe6d agoFri 23 Oct, 00:03 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202623:58 UTC6d ago
    Peak
    19
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202622:04 UTC FW27d ago
    Peak
    23
    Crowd
    halved by day 9
    Lasted
    21.1 days
    Players before
    3
  3. Thu 17 Sep 202622:19 UTC41d ago
    Peak
    13
    Crowd
    held half
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

17.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
18wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 9

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 mean?

You can see the tags [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

These Rust Server History lists include [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run smoothly?

Across the last 48 hours it averaged 55 server fps; the low was 35. Buildings, deployables and everything else in the world came to as many as 125,632 entities. The highest memory use was 4,158 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run?

On Linux, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 online, and how reliable is it?

The live count shows [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 online right now. Going by its reported uptime, it restarted about 11 hours ago. 165 of 168 hours, or 98% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 located?

The name of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 points to Asia, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 118.27.228.193:28015.

Wipe record

What does wipe day look like on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

An average peak of 18 players was drawn by its recent wipes. At 6 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 9 the crowd fell to below half when it did not hold.

What is the wipe schedule on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

There is no next wipe to predict on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 6 days 18 hours ago.

Player record

How does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 rank against other Rust servers?

Player hours over the last seven days put [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 at #1,071: a place in the top 5% of all ranked servers.

How busy is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Of its 100 slots, [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 currently has 2 filled. A seven-day average of 8 players is recorded, with a peak of 22. An average of 13 players at 10:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

No gather rate is stated in the name of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】. The limit of 8 players per group is the game's default. pve is the game mode, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 run?

A procedural map of size 3,500 with seed 1711208204 is what [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Entering client.connect 118.27.228.193:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/3zmC5unVD2.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.