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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,247Acc. 2026.13247

test01

Rust server, EA · in the archive since 17 September 2026

Offline EA 113.78.5.219:28015 checked 39d ago

biweekly wipes
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,247#461 in EA
Last wipe53d agoFri 4 Sep, 05:02 UTC · biweekly schedule
Next wipe2d 11hFri 30 Oct, 05:02 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 2d 11h. Biweekly: 14 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on test01 mean?

These tags from test01, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): A wipe every fortnight; EA (East Asia): Its entry in the server browser sits under East Asia. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include test01?

These Rust Server History lists include test01: Rust community servers. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server record

Which version of Rust does test01 run?

Rust network protocol 2633 and build 164530 is the build test01 runs, on Windows. The protocol must match to join, and Steam handles that update.

Is test01 online, and how reliable is it?

The record shows test01 offline at this moment, last seen 39 days 21 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 17 September 2026 is when Rust Server History first saw it.

Where is test01 located?

With its EA tag, test01 lists itself in Asia. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 113.78.5.219:28015.

Wipe log

What is the wipe schedule on test01?

Drawn from biweekly: 14 days after its last wipe, test01's next wipe is an estimate. On Friday 30 October at 05:02 UTC its next wipe is due. Made 53 days 12 hours ago, the current world is what it runs now. The tags list a wipe schedule of every two weeks.

Population

How does test01 rank against other Rust servers?

test01 takes #461 in Asia on seven-day player hours, with #13,247 overall and a place in the top – of all ranked servers.

How busy is test01?

No current count exists for test01; it was last seen 39 days 21 hours ago.

Rules, map

What are the rules and settings on test01?

No gather rate is stated in the name of test01. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does test01 run?

The game generates the map on test01, which is procedural.

Join record

How do I join test01?

Entering client.connect 113.78.5.219:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Region

EA
East Asia Its entry in the server browser sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.