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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 925Acc. 2026.0925

[EU] Facepunch 15

Rust server · in the archive since 13 September 2026

Online 109.200.194.196:28015 checked 9m ago

official monthly wipes vanilla
To visit
Players now 12/ 300
4% full
7-day average10peak 31
Rank#925top 4%
Last wipe27d agoThu 1 Oct, 17:45 UTC · monthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:45 UTC FW27d ago
    Peak
    298+210 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    32

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

298wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
01020304015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs [EU] Facepunch 15?

A playrust.com hostname is published by [EU] Facepunch 15 and by 124 other servers we track, which points to the same operator.

What do the server tags on [EU] Facepunch 15 mean?

The game's server browser reads these tags published by [EU] Facepunch 15: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp300 (Max players): 300 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^t (Tutorial on): Facepunch's tutorial is open to new players here; sc3 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU] Facepunch 15?

The Rust Server History lists that feature [EU] Facepunch 15 are: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Server record

Does [EU] Facepunch 15 run smoothly?

Across the last 48 hours it averaged 122 server fps; the low was 86. Buildings, deployables and everything else in the world came to as many as 146,541 entities. Memory use peaked at 5,915 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [EU] Facepunch 15 run?

The recorded build for [EU] Facepunch 15 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is [EU] Facepunch 15 online, and how reliable is it?

At this moment [EU] Facepunch 15 is online. About 8 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is [EU] Facepunch 15 located?

Its name points to Europe, though [EU] Facepunch 15 publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 109.200.194.196:28015.

Wipe log

What does wipe day look like on [EU] Facepunch 15?

An average peak of 298 players was drawn by its recent wipes. With 210 more waiting in the queue, the crowd peaked 43 hours after the latest wipe.

What is the wipe schedule on [EU] Facepunch 15?

[EU] Facepunch 15 wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 20 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does [EU] Facepunch 15 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch 15 at #925, among the top 4% of all ranked servers.

How busy is [EU] Facepunch 15?

Against 300 slots, [EU] Facepunch 15 records 12 players right now. A seven-day average of 10 players is recorded, with a peak of 31. An average of 29 players at 19:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [EU] Facepunch 15?

You will not find a gather rate in the name of [EU] Facepunch 15. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. It appears in Rust's Official tab in game. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does [EU] Facepunch 15 run?

A procedural map of size 4,500 with seed 378430328 is what [EU] Facepunch 15 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join [EU] Facepunch 15?

Entering client.connect 109.200.194.196:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Server History

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This server runs standard Rust survival.
mp300
Max players 300 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is open to new players here.

Other

sc3
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.