Open every day, at every hour Admission free 11,750 servers and 59,433 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,900Acc. 2026.3900

RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]

Rust server · in the archive since 13 September 2026

Online 104.143.3.5:28068 checked 15m ago

75x weekly wipes moddedcarbonpve
To visit
Players now 0/ 101
0% full
7-day average1peak 3
Rank#3,900top 18%
Last wipe4d agoFri 23 Oct, 14:43 UTC · weekly schedule
Next wipe2d 15hFri 30 Oct, 14:43 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 23:00 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202614:43 UTC4d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 16 Oct 202613:51 UTC11d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  3. Fri 9 Oct 202613:55 UTC18d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  4. Thu 1 Oct 202618:12 UTC FW26d ago
    Peak
    3
    Crowd
    held half
    Lasted
    7.8 days
    Players before
    1
  5. Fri 25 Sep 202615:15 UTC32d ago
    Peak
    2
    Crowd
    held half
    Lasted
    6.1 days
    Players before
    3
  6. Fri 18 Sep 202614:07 UTC39d ago
    Peak
    4
    Crowd
    held half
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:43 UTC, in 2d 15h. Every Friday at 14:43 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 2d 15hFri 30 Oct, 14:43 UTC
  2. 8d 19hThu 5 Nov, 19:00 UTCFW
  3. 9d 15hFri 6 Nov, 14:43 UTC
  4. 16d 15hFri 13 Nov, 14:43 UTC
  5. 23d 15hFri 20 Nov, 14:43 UTC
  6. 30d 15hFri 27 Nov, 14:43 UTC
  7. 36d 19hThu 3 Dec, 19:00 UTCFW
  8. 37d 15hFri 4 Dec, 14:43 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] mean?

These tags from RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): 101 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe comes every week; ^r (Roleplay): The server is run for roleplay; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Server History lists that feature RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers: gather rate above 10x, Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

The record

Does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 25. Buildings, deployables and everything else in the world came to as many as 165,472 entities. Memory use peaked at 4,765 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 is the build RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. The protocol must match to join, and Steam handles that update.

Is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

The live count shows RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] online right now. The uptime it reports puts the last restart at about 10 hours ago. 153 of 168 hours, or 91% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] located?

You will find no region published by RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.143.3.5:28068.

Wipe log

What does wipe day look like on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

2 players on average was the busiest its recent wipes drew. 44 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] follow a every Friday at 14:43 UTC pattern. Due on Friday 30 October at 14:43 UTC is its next wipe. 4 days 8 hours ago its current world was made. A weekly wipe schedule is published in its tags.

Player record

How does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Over seven days of player hours, RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] ranks #3,900, inside the top 18% of all ranked servers.

How busy is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

0 players are on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] at present, from 101 slots. The seven-day average stands at 1 players; the peak is 3. Stored history puts the busiest hour of the past 48 at 00:00 UTC, averaging 2 players.

Map and rules

What are the rules and settings on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

The name states a 75x gather rate for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. No group may exceed 8 players, the default set by the game. roleplay is the game mode, towns and jobs, with rules for roleplay. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.

Which map does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] run?

Seed 167781, size 5,000: such is the procedural map RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust to open the console, then enter client.connect 104.143.3.5:28068 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://www.rust-gaming-nation.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players 101 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^r
Roleplay The server is run for roleplay.
^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.