Open every day, at every hour Admission free 11,582 servers and 33,161 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,102Acc. 2026.3102

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

Rust server · in the archive since 13 September 2026

Online 104.143.3.5:28039 checked 10m ago

25x weekly wipes moddedcarbonpve
To visit
Players now 0/ 101
0% full
7-day average1peak 6
Rank#3,102top 14%
Last wipe4d agoFri 23 Oct, 14:40 UTC · weekly schedule
Next wipe2d 9hFri 30 Oct, 14:40 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 05:20 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202614:40 UTC4d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 16 Oct 202613:52 UTC11d ago
    Peak
    7
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    0
  3. Fri 9 Oct 202613:58 UTC18d ago
    Peak
    57
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    1
  4. Thu 1 Oct 202618:06 UTC FW26d ago
    Peak
    5
    Crowd
    halved by day 4
    Lasted
    7.8 days
    Players before
    2
  5. Fri 25 Sep 202615:16 UTC32d ago
    Peak
    5
    Crowd
    halved by day 5
    Lasted
    6.1 days
    Players before
    0
  6. Fri 18 Sep 202614:07 UTC39d ago
    Peak
    3
    Crowd
    held half
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 2d 9h. Every Friday at 14:40 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
23wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 3.5

Coming wipes

  1. 2d 9hFri 30 Oct, 14:40 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 9d 9hFri 6 Nov, 14:40 UTC
  4. 16d 9hFri 13 Nov, 14:40 UTC
  5. 23d 9hFri 20 Nov, 14:40 UTC
  6. 30d 9hFri 27 Nov, 14:40 UTC
  7. 36d 13hThu 3 Dec, 19:00 UTCFW
  8. 37d 9hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] mean?

These tags from RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp101 (Max players): 101 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe comes every week; ^r (Roleplay): This is a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Server History lists that feature RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers: gather rate above 10x, Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server entry

Does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 29. As many as 137,550 entities were in the world: buildings, deployables and the rest. Up to 4,857 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 is the build RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

The live count shows RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] online right now. The uptime it reports puts the last restart at about 5 hours ago. Of 168 hours in the last 7 full days, 153 were up: 91% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] located?

No region is published by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 104.143.3.5:28039.

Wipe history

What does wipe day look like on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

23 players on average was the busiest its recent wipes drew. On the latest wipe, 14 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 20% of its recent wipes. The fall below half came by day 3.5 in those wipes where it didn't hold.

What is the wipe schedule on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

A every Friday at 14:40 UTC rhythm governs the wipes on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. Due on Friday 30 October at 14:40 UTC is its next wipe. Made 4 days 14 hours ago, the current world is what it runs now. The tags list a weekly wipe schedule.

Player counts

How does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

The last seven days of player hours place RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] at #3,102, among the top 14% of all ranked servers.

How busy is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

0 players are on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] at present, from 101 slots. The seven-day average stands at 1 players; the peak is 6. Stored history puts the busiest hour of the past 48 at 23:00 UTC, averaging 2 players.

Rules, map

What are the rules and settings on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The name states a 25x gather rate for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. At 8 players, the group limit matches the game's default. Under game mode, the entry reads roleplay, roleplay rules, towns and jobs. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] run?

Seed 15102026, size 4,500: such is the procedural map RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust to open the console, then enter client.connect 104.143.3.5:28039 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://www.rust-gaming-nation.com/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp101
Max players 101 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.