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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,323Acc. 2026.15323

Ruins of Rust PvE US

Rust server, NA · in the archive since 13 September 2026

Offline NA 104.143.2.17:28715 checked 6d ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,323top 69% · #1507 in NA
Last wipe19d agoSat 10 Oct, 09:17 UTC · monthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 18:10 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202605:26 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep 202623:05 UTC39d ago
    Peak
    0
    Crowd
    –
    Lasted
    20.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

20.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Ruins of Rust PvE US mean?

These tags from Ruins of Rust PvE US, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Ruins of Rust PvE US?

These Rust Server History lists include Ruins of Rust PvE US: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Which version of Rust does Ruins of Rust PvE US run?

On Linux, Ruins of Rust PvE US runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is Ruins of Rust PvE US online, and how reliable is it?

Offline now, Ruins of Rust PvE US was last seen 6 days 17 hours ago. It was up for 19 of 168 hours in the last 7 full days, 11% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Ruins of Rust PvE US located?

The NA tag is how Ruins of Rust PvE US lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 104.143.2.17:28715.

Wipe record

What does wipe day look like on Ruins of Rust PvE US?

An average peak of 0 players was drawn by its recent wipes. At 15 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Ruins of Rust PvE US?

Ruins of Rust PvE US wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 19 days 2 hours ago. A monthly wipe schedule is published in its tags.

Population

How does Ruins of Rust PvE US rank against other Rust servers?

Ruins of Rust PvE US takes #1,507 in North America on seven-day player hours, with #15,323 overall and a place in the top 69% of all ranked servers.

How busy is Ruins of Rust PvE US?

Ruins of Rust PvE US is offline at present, having last been seen 6 days 17 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Ruins of Rust PvE US?

The name of Ruins of Rust PvE US carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Ruins of Rust PvE US run?

A procedural map of size 2,000 with seed 1984981545 is what Ruins of Rust PvE US runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Ruins of Rust PvE US?

Enter client.connect 104.143.2.17:28715 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/aTSEsDDzgk is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.