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Exhibit no. 9,708Acc. 2026.9708
TMD Test [Whitelist Only]
Rust server · in the archive since 13 September 2026
Online 104.129.132.129:28025 checked 14m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep18:15 29 Sep19:54 1 Oct22:03 · FW 8 Oct00:48 18 Oct19:18 22 Oct03:05 5 Nov19:00 · FW 19 Nov03:05 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:05 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202603:05 UTC7d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 18 Oct 202619:18 UTC10d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.3 days
- Players before
- 0
-
Thu 8 Oct 202600:48 UTC21d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10.8 days
- Players before
- 0
-
Thu 1 Oct 202622:03 UTC FW27d ago
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 0
-
Tue 29 Sep 202619:54 UTC29d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
-
Thu 17 Sep 202618:15 UTC42d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 12.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 20d 8hThu 19 Nov, 03:05 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers, and #495 of the quad servers (top 60%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on TMD Test [Whitelist Only] mean?
The game's server browser reads these tags published by TMD Test [Whitelist Only]: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TMD Test [Whitelist Only]?
The Rust Server History lists that feature TMD Test [Whitelist Only] are: Modded Rust servers: the record, Rust PvE servers, on record and Rust roleplay servers on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server record
Does TMD Test [Whitelist Only] run smoothly?
Averaged over the last 48 hours: 30 server fps, with 29 the lowest. As many as 121,633 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,475 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does TMD Test [Whitelist Only] run?
The recorded build for TMD Test [Whitelist Only] is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is TMD Test [Whitelist Only] online, and how reliable is it?
TMD Test [Whitelist Only] is listed as online now. The uptime it reports puts the last restart at about 8 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is TMD Test [Whitelist Only] located?
There is no region published by TMD Test [Whitelist Only]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.129.132.129:28025.
Wipe record
What does wipe day look like on TMD Test [Whitelist Only]?
An average peak of 1 players was drawn by its recent wipes. At 16 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on TMD Test [Whitelist Only]?
The prediction follows its tag because the record holds too few of TMD Test [Whitelist Only]'s wipes to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 7 days 15 hours ago, the current world is what it runs now. A wipe every two weeks is published in its tags.
Population
How does TMD Test [Whitelist Only] rank against other Rust servers?
Over seven days of player hours, TMD Test [Whitelist Only] ranks #9,708, inside the top 43% of all ranked servers. Within its group of quad servers, this entry ranks #495.
How busy is TMD Test [Whitelist Only]?
Against 10 slots, TMD Test [Whitelist Only] records 0 players right now. The seven-day average stands at 0 players; the peak is 2.
Rules and settings
What are the rules and settings on TMD Test [Whitelist Only]?
You will not find a gather rate in the name of TMD Test [Whitelist Only]. You may join a group of up to 4 players (quad). Under game mode, the entry reads roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does TMD Test [Whitelist Only] run?
Generated by the game at size 4,096 with seed 1337, the map on TMD Test [Whitelist Only] is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.
Joining the server
How do I join TMD Test [Whitelist Only]?
Enter client.connect 104.129.132.129:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://store.themonsterden.net/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded
Game
gmrust
mp10
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.