The server's own banner, as it publishes it
Exhibit no. 4,027Acc. 2026.4027
Friend Not Foe / PvE Community / Australasia
Rust server, OC · in the archive since 13 September 2026
Online OC 103.62.51.209:49105 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep17:04 1 Oct17:51 · FW 15 Oct17:13 29 Oct15:05 5 Nov19:00 · FW 12 Nov14:27 26 Nov13:49 3 Dec19:00 · FW 10 Dec13:11
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:55 UTCAll times UTC.
The record of each wipe
-
Thu 29 Oct 202615:05 UTC2h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct 202617:13 UTC14d ago
- Peak
- 7
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Thu 1 Oct 202617:51 UTC FW28d ago
- Peak
- 10
- Crowd
- halved by day 6
- Lasted
- 14 days
- Players before
- 0
-
Thu 17 Sep 202617:04 UTC42d ago
- Peak
- 9
- Crowd
- halved by day 4
- Lasted
- 14 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
a steady gap
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 13d 20hThu 12 Nov, 14:27 UTC
- 27d 19hThu 26 Nov, 13:49 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 41d 19hThu 10 Dec, 13:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 47% in OC, and #257 of the quad servers (top 31%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Friend Not Foe / PvE Community / Australasia mean?
You can see the tags Friend Not Foe / PvE Community / Australasia publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code field is empty; ^b (Biweekly): A wipe every fortnight; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; OC (Oceania): Oceania is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Friend Not Foe / PvE Community / Australasia?
The Rust Server History lists that feature Friend Not Foe / PvE Community / Australasia are: Oceania Rust servers on record, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
The record
Does Friend Not Foe / PvE Community / Australasia run smoothly?
59 server fps on average over the last 48 hours, never below 54. Buildings, deployables and everything else in the world came to as many as 94,005 entities. Memory use peaked at 2,492 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Friend Not Foe / PvE Community / Australasia run?
On Windows, Friend Not Foe / PvE Community / Australasia runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Friend Not Foe / PvE Community / Australasia online, and how reliable is it?
Friend Not Foe / PvE Community / Australasia is listed as online now. The uptime it reports puts the last restart at about 54 minutes ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is Friend Not Foe / PvE Community / Australasia located?
The OC tag is how Friend Not Foe / PvE Community / Australasia lists itself in Oceania. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 103.62.51.209:49105 as the address.
Wipe record
What does wipe day look like on Friend Not Foe / PvE Community / Australasia?
An average peak of 9 players was drawn by its recent wipes. On the latest wipe, 38 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Friend Not Foe / PvE Community / Australasia?
The recent interval between wipes on Friend Not Foe / PvE Community / Australasia is about 14 days. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 2 hours ago. Its tags carry a wipe schedule of every two weeks.
Player record
How does Friend Not Foe / PvE Community / Australasia rank against other Rust servers?
Friend Not Foe / PvE Community / Australasia ranks #4,027 on seven-day player hours: top 18% overall and #102 in Oceania. Ranked against other quad servers, it stands at #257.
How busy is Friend Not Foe / PvE Community / Australasia?
Against 50 slots, Friend Not Foe / PvE Community / Australasia records 0 players right now. A seven-day average of 1 players is recorded, with a peak of 4. The busiest hour of the last 48 was 11:00 UTC, averaging 2 players.
Map and rules
What are the rules and settings on Friend Not Foe / PvE Community / Australasia?
You will not find a gather rate in the name of Friend Not Foe / PvE Community / Australasia. A group may hold 4 players at most (quad). Under game mode, the entry reads pve, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Friend Not Foe / PvE Community / Australasia run?
A procedural map of size 3,500 with seed 1337 is what Friend Not Foe / PvE Community / Australasia runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join Friend Not Foe / PvE Community / Australasia?
Enter client.connect 103.62.51.209:49105 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://friendnotfoe.co.uk/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp50
ts4
v2635
cs168909
ptsw
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.