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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,835Acc. 2026.14835

test01

Rust server, EA · in the archive since 9 October 2026

Offline EA 103.152.113.67:28015 checked 18d ago

biweekly wipes
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#14,835top 67% · #482 in EA
Last wipe25d agoFri 2 Oct, 05:49 UTC · biweekly schedule
Next wipe2d 2hFri 30 Oct, 05:49 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 2d 2h. Biweekly: 14 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on test01 mean?

You can see the tags test01 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; EA (East Asia): East Asia is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include test01?

These Rust Server History lists include test01: Rust community servers. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server entry

Which version of Rust does test01 run?

On Windows, test01 runs Rust network protocol 2634 and build 167398. Steam updates your game for you; joining needs the same protocol.

Is test01 online, and how reliable is it?

Offline now, test01 was last seen 18 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 9 October 2026 is when Rust Server History first saw it.

Where is test01 located?

In Asia, test01 lists itself with its EA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.152.113.67:28015.

Wipe record

What is the wipe schedule on test01?

The next wipe on test01 is an estimate, drawn from biweekly: 14 days after its last wipe. Due on Friday 30 October at 05:49 UTC is its next wipe. The world it runs now dates from 25 days 21 hours ago. The tags list a wipe schedule of every two weeks.

Player record

How does test01 rank against other Rust servers?

test01 takes #482 in Asia on seven-day player hours, with #14,835 overall and a place in the top 67% of all ranked servers.

How busy is test01?

test01 is offline at present, having last been seen 18 days 16 hours ago.

Rules and settings

What are the rules and settings on test01?

You will not find a gather rate in the name of test01. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Which map does test01 run?

The game generates the map on test01, which is procedural.

How to join

How do I join test01?

Press F1 in Rust to open the console, then enter client.connect 103.152.113.67:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Region

EA
East Asia East Asia is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.