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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,376Acc. 2026.13376

test01

Rust server, EA · in the archive since 12 October 2026

Offline EA 103.152.113.5:28015 checked 15d ago

biweekly wipes
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,376top 61% · #481 in EA
Last wipe26d agoFri 2 Oct, 05:49 UTC · biweekly schedule
Next wipe1d 19hFri 30 Oct, 05:49 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 1d 19h. Biweekly: 14 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on test01 mean?

You can see the tags test01 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; EA (East Asia): Its entry in the server browser sits under East Asia. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include test01?

These Rust Server History lists include test01: Rust community servers. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server entry

Which version of Rust does test01 run?

On Windows, test01 runs Rust network protocol 2634 and build 167584. Steam updates your game for you; joining needs the same protocol.

Is test01 online, and how reliable is it?

test01 was last seen 15 days 23 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 12 October 2026.

Where is test01 located?

The EA tag is how test01 lists itself in Asia. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.152.113.5:28015.

Wipe log

What is the wipe schedule on test01?

Drawn from biweekly: 14 days after its last wipe, test01's next wipe is an estimate. Due on Friday 30 October at 05:49 UTC is its next wipe. 26 days 4 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.

Player record

How does test01 rank against other Rust servers?

test01 ranks #13,376 on seven-day player hours: top 61% overall and #481 in Asia.

How busy is test01?

No current count exists for test01; it was last seen 15 days 23 hours ago.

Map and rules

What are the rules and settings on test01?

You will not find a gather rate in the name of test01. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does test01 run?

Generated by the game, the map on test01 is procedural.

Joining the server

How do I join test01?

Enter client.connect 103.152.113.5:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167584,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Region

EA
East Asia Its entry in the server browser sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.