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Exhibit no. 6,780Acc. 2026.6780
Test Server
Rust server · in the archive since 13 September 2026
Offline 99.252.41.209:58838 checked 11h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 16 Sep12:51 16 Sep23:55 17 Sep08:41 17 Sep17:47 18 Sep04:43 18 Sep12:38 21 Sep14:35 22 Sep16:17 24 Sep08:19 26 Sep19:19 28 Sep12:35 30 Sep02:50 1 Oct10:19 19 Oct13:28 21 Oct22:03 22 Oct15:27 23 Oct12:43 27 Oct15:51
a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 20:05 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202615:51 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 23 Oct 202612:43 UTC5d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.1 days
- Players before
- 1
-
Thu 22 Oct 202615:27 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
-
Wed 21 Oct 202622:03 UTC7d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
-
Mon 19 Oct 202613:28 UTC9d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2.4 days
- Players before
- 0
-
Thu 1 Oct 202610:19 UTC27d ago
- Peak
- 1
- Crowd
- halved by day 12
- Lasted
- 18.1 days
- Players before
- 1
-
Wed 30 Sep 202602:50 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 1
-
Mon 28 Sep 202612:35 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
-
Sat 26 Sep 202619:19 UTC32d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 1
-
Thu 24 Sep 202608:19 UTC34d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2.5 days
- Players before
- 1
Open the archive box: 8 earlier wipes
-
Tue 22 Sep 202616:17 UTC36d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 1
-
Mon 21 Sep 202614:35 UTC37d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
-
Fri 18 Sep 202612:38 UTC40d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 1
-
Fri 18 Sep 202604:43 UTC41d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Thu 17 Sep 202617:47 UTC41d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Thu 17 Sep 202608:41 UTC41d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Wed 16 Sep 202623:55 UTC42d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Wed 16 Sep 202612:51 UTC42d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Test Server mean?
The game's server browser reads these tags published by Test Server: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs169566 (Build): This server runs game build 169566; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Test Server?
The Rust Server History lists that feature Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Which version of Rust does Test Server run?
On Windows, Test Server runs Rust network protocol 2635 and build 169566. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Test Server online, and how reliable is it?
Test Server was last seen 11 hours ago and is offline right now. 24 of 168 hours, or 14% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is Test Server located?
There is no region published by Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 99.252.41.209:58838.
Wipe record
What is the wipe schedule on Test Server?
The record holds too few of Test Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 35 hours ago, the current world is what it runs now.
Population
How does Test Server rank against other Rust servers?
Player hours over the last seven days put Test Server at #6,780: a place in the top 30% of all ranked servers.
How busy is Test Server?
The last sighting of Test Server in the live count was 11 hours ago; it is offline now. A seven-day average of 1 players is recorded, with a peak of 1. An average of 1 players at 10:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on Test Server?
No gather rate is stated in the name of Test Server. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.
Which map does Test Server run?
Generated by the game, the map on Test Server is procedural.
Join record
How do I join Test Server?
Entering client.connect 99.252.41.209:58838 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp0,ptrak,$r?,v2635,gmrust,cs169566,ts8,^z,^y
Game
gmrust
mp0
ts8
v2635
cs169566
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.