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Exhibit no. 15,960Acc. 2026.15960

RJ - Romeo and Juliet Development

Rust server · in the archive since 31 October 2026

Offline 99.183.144.97:28015 checked 1h ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,960top 70%
Last wipe18h agoTue 3 Nov, 20:34 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 4 Nov 2026, 13:50 UTCAll times UTC.

The record of each wipe

  1. Tue 3 Nov 202619:11 UTC20h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123416:0001:0010:0019:0004:0013:00Wiped Tue 3 Nov, 19:11 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RJ - Romeo and Juliet Development mean?

You can see the tags RJ - Romeo and Juliet Development publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RJ - Romeo and Juliet Development?

The Rust Server History lists that feature RJ - Romeo and Juliet Development are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Which version of Rust does RJ - Romeo and Juliet Development run?

The recorded build for RJ - Romeo and Juliet Development is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is RJ - Romeo and Juliet Development online, and how reliable is it?

RJ - Romeo and Juliet Development was last seen 1 hours ago and is offline right now. It was up for 72 of 72 hours in the last 3 full days, 100% of the time. First seen by Rust Server History on 31 October 2026.

Where is RJ - Romeo and Juliet Development located?

You will find no region published by RJ - Romeo and Juliet Development. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 99.183.144.97:28015.

Wipe record

What is the wipe schedule on RJ - Romeo and Juliet Development?

The rhythm of RJ - Romeo and Juliet Development cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 18 hours ago.

Player record

How does RJ - Romeo and Juliet Development rank against other Rust servers?

Over seven days of player hours, RJ - Romeo and Juliet Development ranks #15,960, inside the top 70% of all ranked servers.

How busy is RJ - Romeo and Juliet Development?

No current count exists for RJ - Romeo and Juliet Development; it was last seen 1 hours ago. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on RJ - Romeo and Juliet Development?

The name of RJ - Romeo and Juliet Development carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does RJ - Romeo and Juliet Development run?

Generated by the game, the map on RJ - Romeo and Juliet Development is procedural.

How to join

How do I join RJ - Romeo and Juliet Development?

Entering client.connect 99.183.144.97:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.