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Exhibit no. 15,483Acc. 2026.15483

e8 self-update

Rust server · in the archive since 12 October 2026

Offline 99.127.52.224:28315 checked 17d ago

moddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,483top 71%
Last wipe17d agoMon 12 Oct, 17:02 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on e8 self-update mean?

You can see the tags e8 self-update publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include e8 self-update?

These Rust Server History lists include e8 self-update: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does e8 self-update run?

On Linux, e8 self-update runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is e8 self-update online, and how reliable is it?

e8 self-update was last seen 17 days 2 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 12 October 2026.

Where is e8 self-update located?

No region is published by e8 self-update. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 99.127.52.224:28315.

Wipe log

What is the wipe schedule on e8 self-update?

Its rhythm is not yet clear: too few of e8 self-update's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 17 days 5 hours ago, the current world is what it runs now.

Player counts

How does e8 self-update rank against other Rust servers?

The last seven days of player hours place e8 self-update at #15,483, among the top 71% of all ranked servers.

How busy is e8 self-update?

The last sighting of e8 self-update in the live count was 17 days 2 hours ago; it is offline now.

Map and rules

What are the rules and settings on e8 self-update?

No gather rate is stated in the name of e8 self-update. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does e8 self-update run?

A procedural map is what e8 self-update runs; the game generates it.

Join record

How do I join e8 self-update?

Press F1 in Rust to open the console, then enter client.connect 99.127.52.224:28315 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.