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Exhibit no. 12,842Acc. 2026.12842

Rikishi Rust

Rust server · in the archive since 19 September 2026

Online 98.43.183.67:28015 checked 13m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#12,842top 58%
Last wipe26d agoThu 1 Oct, 18:25 UTC · no schedule published
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 03:25 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:25 UTC FW26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rikishi Rust mean?

You can see the tags Rikishi Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rikishi Rust?

The Rust Server History lists that feature Rikishi Rust are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Rikishi Rust run smoothly?

Across the last 48 hours it averaged 83 server fps; the low was 64. Buildings, deployables and everything else in the world came to as many as 96,821 entities. The highest memory use was 3,475 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rikishi Rust run?

The recorded build for Rikishi Rust is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Rikishi Rust online, and how reliable is it?

Rikishi Rust is listed as online now. Going by its reported uptime, it restarted about 2 days 5 hours ago. 52 of 168 hours, or 31% of the time, over the last 7 full days. The first sighting by Rust Server History was on 19 September 2026.

Where is Rikishi Rust located?

No region is published by Rikishi Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 98.43.183.67:28015.

Wipe record

What does wipe day look like on Rikishi Rust?

An average peak of 3 players was drawn by its recent wipes. At 6 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rikishi Rust?

Rikishi Rust wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 26 days 9 hours ago.

Player record

How does Rikishi Rust rank against other Rust servers?

Over seven days of player hours, Rikishi Rust ranks #12,842, inside the top 58% of all ranked servers.

How busy is Rikishi Rust?

Of its 10 slots, Rikishi Rust currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules, map

What are the rules and settings on Rikishi Rust?

No gather rate is stated in the name of Rikishi Rust. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Rikishi Rust run?

Size 4,000, custom map: that is what Rikishi Rust runs. The published file is downloadable here.

How to join

How do I join Rikishi Rust?

Enter client.connect 98.43.183.67:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.