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Exhibit no. 15,938Acc. 2026.15938

Siege Dev [siege-dev]

Rust server · in the archive since 15 September 2026

Offline 98.240.242.148:28015 checked 27d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,938top 69%
Last wipe27d agoThu 1 Oct, 21:12 UTC · no schedule published
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 02:46 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:12 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Siege Dev [siege-dev] mean?

These tags from Siege Dev [siege-dev], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Siege Dev [siege-dev]?

The Rust Server History lists that feature Siege Dev [siege-dev] are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Siege Dev [siege-dev] run?

The recorded build for Siege Dev [siege-dev] is Rust network protocol 2634 and build 166494 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Siege Dev [siege-dev] online, and how reliable is it?

Offline now, Siege Dev [siege-dev] was last seen 27 days 6 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 15 September 2026.

Where is Siege Dev [siege-dev] located?

No region is published by Siege Dev [siege-dev]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 98.240.242.148:28015 as the address.

Wipe record

What does wipe day look like on Siege Dev [siege-dev]?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Siege Dev [siege-dev]?

The force wipe is the only wipe on Siege Dev [siege-dev], once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 12 hours ago, the current world is what it runs now.

Player counts

How does Siege Dev [siege-dev] rank against other Rust servers?

The last seven days of player hours place Siege Dev [siege-dev] at #15,938, among the top 69% of all ranked servers.

How busy is Siege Dev [siege-dev]?

No current count exists for Siege Dev [siege-dev]; it was last seen 27 days 6 hours ago.

Map and rules

What are the rules and settings on Siege Dev [siege-dev]?

You will not find a gather rate in the name of Siege Dev [siege-dev]. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Siege Dev [siege-dev] run?

A procedural map is what Siege Dev [siege-dev] runs; the game generates it.

How to join

How do I join Siege Dev [siege-dev]?

Press F1 in Rust to open the console, then enter client.connect 98.240.242.148:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.