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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,792Acc. 2026.13792

Name of Server as Shown on the Client Server List

Rust server · in the archive since 5 October 2026

Offline 98.186.220.75:28015 checked 23d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,792top 61%
Last wipe26d agoFri 2 Oct, 18:14 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads these tags published by Name of Server as Shown on the Client Server List: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?

The Rust Server History lists that feature Name of Server as Shown on the Client Server List are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Name of Server as Shown on the Client Server List run?

The recorded build for Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 166586 on Windows. The protocol must match to join, and Steam handles that update.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Offline now, Name of Server as Shown on the Client Server List was last seen 23 days 16 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 5 October 2026 is when Rust Server History first saw it.

Where is Name of Server as Shown on the Client Server List located?

There is no region published by Name of Server as Shown on the Client Server List. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 98.186.220.75:28015 as the address.

Wipe log

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Its rhythm is not yet clear: too few of Name of Server as Shown on the Client Server List's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 26 days 15 hours ago.

Player counts

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Player hours over the last seven days put Name of Server as Shown on the Client Server List at #13,792: a place in the top 61% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

The last sighting of Name of Server as Shown on the Client Server List in the live count was 23 days 16 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Name of Server as Shown on the Client Server List run?

A procedural map is what Name of Server as Shown on the Client Server List runs; the game generates it.

Joining the server

How do I join Name of Server as Shown on the Client Server List?

Entering client.connect 98.186.220.75:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build This server runs game build 166586.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.