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Exhibit no. 16,226Acc. 2026.16226

Chrayntopia-dev

Rust server · in the archive since 13 September 2026

Offline 98.142.0.118:28015 checked 34d ago

moddedcarbon
To visit
Players now 0/ ?
7-day average0peak –
Rank#16,226top 71%
Last wipe34d agoFri 25 Sep, 05:39 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Sep 2026, 06:43 UTCAll times UTC.

The record of each wipe

  1. Fri 25 Sep 202605:39 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep 202614:31 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  3. Thu 17 Sep 202601:42 UTC42d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    7.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Chrayntopia-dev mean?

You can see the tags Chrayntopia-dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Chrayntopia-dev?

These Rust Server History lists include Chrayntopia-dev: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Chrayntopia-dev run?

The recorded build for Chrayntopia-dev is Rust network protocol 2633 and build 165217 on Linux. The protocol must match to join, and Steam handles that update.

Is Chrayntopia-dev online, and how reliable is it?

Offline now, Chrayntopia-dev was last seen 34 days 12 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Chrayntopia-dev located?

There is no region published by Chrayntopia-dev. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 98.142.0.118:28015.

Wipe log

What does wipe day look like on Chrayntopia-dev?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Chrayntopia-dev?

There is no next wipe to predict on Chrayntopia-dev, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 34 days 13 hours ago its current world was made.

Player record

How does Chrayntopia-dev rank against other Rust servers?

The last seven days of player hours place Chrayntopia-dev at #16,226, among the top 71% of all ranked servers.

How busy is Chrayntopia-dev?

The last sighting of Chrayntopia-dev in the live count was 34 days 12 hours ago; it is offline now.

Rules, map

What are the rules and settings on Chrayntopia-dev?

No gather rate is stated in the name of Chrayntopia-dev. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Chrayntopia-dev run?

A procedural map of size 4,250 with seed 2026832128 is what Chrayntopia-dev runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

Joining the server

How do I join Chrayntopia-dev?

Enter client.connect 98.142.0.118:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.