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Exhibit no. 14,310Acc. 2026.14310

Ev!L Rust server | Powered by AMP

Rust server · in the archive since 13 October 2026

Online 98.116.93.211:28015 checked 3h ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#14,310top 65%
Last wipe14d agoWed 14 Oct, 11:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202611:57 UTC14d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct 202609:11 UTC15d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Ev!L Rust server | Powered by AMP mean?

The game's server browser reads these tags published by Ev!L Rust server | Powered by AMP: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Ev!L Rust server | Powered by AMP?

These Rust Server History lists include Ev!L Rust server | Powered by AMP: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Ev!L Rust server | Powered by AMP run smoothly?

Across the last 48 hours it averaged 60 server fps; the low was 57. As many as 95,153 entities were in the world: buildings, deployables and the rest. Up to 3,135 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Ev!L Rust server | Powered by AMP run?

The recorded build for Ev!L Rust server | Powered by AMP is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Ev!L Rust server | Powered by AMP online, and how reliable is it?

Ev!L Rust server | Powered by AMP is listed as online now. About 6 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 125 were up: 74% of the time. The first sighting by Rust Server History was on 13 October 2026.

Where is Ev!L Rust server | Powered by AMP located?

No region is published by Ev!L Rust server | Powered by AMP. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 98.116.93.211:28015.

Wipe history

What does wipe day look like on Ev!L Rust server | Powered by AMP?

3 players on average was the busiest its recent wipes drew. 5 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Ev!L Rust server | Powered by AMP?

The record holds too few of Ev!L Rust server | Powered by AMP's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 14 days 8 hours ago its current world was made.

Player counts

How does Ev!L Rust server | Powered by AMP rank against other Rust servers?

Player hours over the last seven days put Ev!L Rust server | Powered by AMP at #14,310: a place in the top 65% of all ranked servers.

How busy is Ev!L Rust server | Powered by AMP?

Against 10 slots, Ev!L Rust server | Powered by AMP records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 0 players.

Rules and settings

What are the rules and settings on Ev!L Rust server | Powered by AMP?

You will not find a gather rate in the name of Ev!L Rust server | Powered by AMP. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Ev!L Rust server | Powered by AMP run?

Generated by the game at size 4,100 with seed 6738, the map on Ev!L Rust server | Powered by AMP is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Ev!L Rust server | Powered by AMP?

Press F1 in Rust to open the console, then enter client.connect 98.116.93.211:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.