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Exhibit no. 15,201Acc. 2026.15201

JustifiedGamingDotCom

Rust server · in the archive since 13 September 2026

Online 97.87.129.151:28015 checked 13m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#15,201top 69%
Last wipe25d agoFri 2 Oct, 00:58 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:45 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202600:58 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep 202605:11 UTC28d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.8 days
    Players before
    0
  3. Thu 24 Sep 202606:43 UTC33d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on JustifiedGamingDotCom mean?

These tags from JustifiedGamingDotCom, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): Build number: 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include JustifiedGamingDotCom?

These Rust Server History lists include JustifiedGamingDotCom: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does JustifiedGamingDotCom run smoothly?

Averaged over the last 48 hours: 52 server fps, with 45 the lowest. Buildings, deployables and everything else in the world came to as many as 78,989 entities. The highest memory use was 8,625 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does JustifiedGamingDotCom run?

Rust network protocol 2634 and build 166494 is the build JustifiedGamingDotCom runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is JustifiedGamingDotCom online, and how reliable is it?

The live count shows JustifiedGamingDotCom online right now. Going by its reported uptime, it restarted about 15 days 5 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is JustifiedGamingDotCom located?

No region is published by JustifiedGamingDotCom. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 97.87.129.151:28015 as the address.

Wipe log

What does wipe day look like on JustifiedGamingDotCom?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on JustifiedGamingDotCom?

There is no next wipe to predict on JustifiedGamingDotCom, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 25 days 14 hours ago.

Population

How does JustifiedGamingDotCom rank against other Rust servers?

Player hours over the last seven days put JustifiedGamingDotCom at #15,201: a place in the top 69% of all ranked servers.

How busy is JustifiedGamingDotCom?

Against 50 slots, JustifiedGamingDotCom records 0 players right now. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on JustifiedGamingDotCom?

You will not find a gather rate in the name of JustifiedGamingDotCom. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does JustifiedGamingDotCom run?

Generated by the game at size 5,999 with seed 1337, the map on JustifiedGamingDotCom is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

How to join

How do I join JustifiedGamingDotCom?

Press F1 in Rust to open the console, then enter client.connect 97.87.129.151:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://justifiedgaming.com/rust/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build Build number: 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.