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Exhibit no. 15,318Acc. 2026.15318
Apologist's Test Server
Rust server · in the archive since 23 October 2026
Offline 96.230.1.240:28015 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Apologist's Test Server mean?
You can see the tags Apologist's Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Apologist's Test Server?
The Rust Server History lists that feature Apologist's Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Which version of Rust does Apologist's Test Server run?
The recorded build for Apologist's Test Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is Apologist's Test Server online, and how reliable is it?
Offline now, Apologist's Test Server was last seen 4 days 21 hours ago. 9 of 120 hours, or 8% of the time, over the last 5 full days. First seen by Rust Server History on 23 October 2026.
Where is Apologist's Test Server located?
You will find no region published by Apologist's Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 96.230.1.240:28015.
Wipe log
What is the wipe schedule on Apologist's Test Server?
The record holds too few of Apologist's Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 5 days 12 hours ago, the current world is what it runs now.
Player counts
How does Apologist's Test Server rank against other Rust servers?
The last seven days of player hours place Apologist's Test Server at #15,318, among the top 69% of all ranked servers.
How busy is Apologist's Test Server?
The last sighting of Apologist's Test Server in the live count was 4 days 21 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.
Rules and settings
What are the rules and settings on Apologist's Test Server?
No gather rate is stated in the name of Apologist's Test Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Apologist's Test Server run?
Generated by the game at size 4,500 with seed 6738, the map on Apologist's Test Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join Apologist's Test Server?
Press F1 in Rust to open the console, then enter client.connect 96.230.1.240:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.