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Exhibit no. 15,348Acc. 2026.15348

cipeaX Staging Test Server

Rust server · in the archive since 15 September 2026

Offline 95.91.211.106:28015 checked 1d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe1d agoTue 27 Oct, 12:44 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 13:00 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202612:44 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 21 Oct 202608:38 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    6.2 days
    Players before
    0
  3. Tue 20 Oct 202619:10 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  4. Tue 20 Oct 202607:55 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  5. Mon 19 Oct 202614:34 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  6. Fri 16 Oct 202610:43 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.2 days
    Players before
    0
  7. Wed 14 Oct 202609:08 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.1 days
    Players before
    1
  8. Mon 12 Oct 202607:32 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.1 days
    Players before
    1
  9. Mon 5 Oct 202622:50 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    6.4 days
    Players before
    0
  10. Mon 5 Oct 202616:27 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
Open the archive box: 8 earlier wipes
  1. Sun 4 Oct 202615:16 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  2. Fri 2 Oct 202615:22 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  3. Thu 1 Oct 202610:02 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  4. Wed 30 Sep 202609:25 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  5. Tue 29 Sep 202610:47 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  6. Fri 25 Sep 202609:43 UTC33d ago
    Peak
    0
    Crowd
    –
    Lasted
    4 days
    Players before
    1
  7. Fri 18 Sep 202615:59 UTC40d ago
    Peak
    1
    Crowd
    –
    Lasted
    6.7 days
    Players before
    1
  8. Thu 17 Sep 202610:13 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123412:0013:00Wiped Tue 27 Oct, 12:44 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on cipeaX Staging Test Server mean?

These tags from cipeaX Staging Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs169310 (Build): This server runs game build 169310; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include cipeaX Staging Test Server?

The Rust Server History lists that feature cipeaX Staging Test Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does cipeaX Staging Test Server run?

Rust network protocol 2635 and build 169310 is the build cipeaX Staging Test Server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is cipeaX Staging Test Server online, and how reliable is it?

Offline now, cipeaX Staging Test Server was last seen 32 hours ago. Of 168 hours in the last 7 full days, 3 were up: 2% of the time. The first sighting by Rust Server History was on 15 September 2026.

Where is cipeaX Staging Test Server located?

There is no region published by cipeaX Staging Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 95.91.211.106:28015.

Wipe history

What does wipe day look like on cipeaX Staging Test Server?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on cipeaX Staging Test Server?

There is no next wipe to predict on cipeaX Staging Test Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 32 hours ago its current world was made.

Population

How does cipeaX Staging Test Server rank against other Rust servers?

The last seven days of player hours place cipeaX Staging Test Server at #15,348, among the top 69% of all ranked servers.

How busy is cipeaX Staging Test Server?

cipeaX Staging Test Server is offline at present, having last been seen 32 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on cipeaX Staging Test Server?

No gather rate is stated in the name of cipeaX Staging Test Server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

How to join

How do I join cipeaX Staging Test Server?

Press F1 in Rust to open the console, then enter client.connect 95.91.211.106:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs169310,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs169310
Build This server runs game build 169310.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.