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Exhibit no. 12,900Acc. 2026.12900

Leichenhalle [Private TestServer]

Rust server, EU · in the archive since 13 September 2026

Offline EU 95.90.250.161:28015 checked 44d ago

monthly wipes moddedoxidepve
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#12,900#2344 in EU
Last wipe55d agoThu 3 Sep, 19:48 UTC · monthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Leichenhalle [Private TestServer] mean?

The game's server browser reads these tags published by Leichenhalle [Private TestServer]: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Leichenhalle [Private TestServer]?

The Rust Server History lists that feature Leichenhalle [Private TestServer] are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does Leichenhalle [Private TestServer] run?

The recorded build for Leichenhalle [Private TestServer] is Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Leichenhalle [Private TestServer] online, and how reliable is it?

Leichenhalle [Private TestServer] was last seen 44 days 11 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Leichenhalle [Private TestServer] located?

The EU tag is how Leichenhalle [Private TestServer] lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 95.90.250.161:28015.

Wipe log

What is the wipe schedule on Leichenhalle [Private TestServer]?

An estimate from the force wipe gives Leichenhalle [Private TestServer]'s next wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 55 days 3 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Player record

How does Leichenhalle [Private TestServer] rank against other Rust servers?

Leichenhalle [Private TestServer] ranks #12,900 on seven-day player hours: top – overall and #2,344 in Europe.

How busy is Leichenhalle [Private TestServer]?

The last sighting of Leichenhalle [Private TestServer] in the live count was 44 days 11 hours ago; it is offline now.

Rules, map

What are the rules and settings on Leichenhalle [Private TestServer]?

You will not find a gather rate in the name of Leichenhalle [Private TestServer]. At 8 players, the group limit matches the game's default. pve is the game mode, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Leichenhalle [Private TestServer] run?

Generated by the game, the map on Leichenhalle [Private TestServer] is procedural.

Join record

How do I join Leichenhalle [Private TestServer]?

Enter client.connect 95.90.250.161:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.