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Exhibit no. 15,960Acc. 2026.15960
Local Test Server
Rust server · in the archive since 28 October 2026
Offline 95.57.208.79:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Local Test Server mean?
These tags from Local Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Local Test Server?
These Rust Server History lists include Local Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Local Test Server run?
The recorded build for Local Test Server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Local Test Server online, and how reliable is it?
The record shows Local Test Server offline at this moment, last seen 6 days 19 hours ago. 0 of 144 hours, or 0% of the time, over the last 6 full days. The first sighting by Rust Server History was on 28 October 2026.
Where is Local Test Server located?
You will find no region published by Local Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 95.57.208.79:28015.
Wipe log
What is the wipe schedule on Local Test Server?
Its rhythm is not yet clear: too few of Local Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 29 days 1 hours ago.
Population
How does Local Test Server rank against other Rust servers?
Player hours over the last seven days put Local Test Server at #15,960: a place in the top 70% of all ranked servers.
How busy is Local Test Server?
The last sighting of Local Test Server in the live count was 6 days 19 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on Local Test Server?
You will not find a gather rate in the name of Local Test Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Local Test Server run?
Generated by the game, the map on Local Test Server is procedural.
Join record
How do I join Local Test Server?
Enter client.connect 95.57.208.79:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp15
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.