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Exhibit no. 15,119Acc. 2026.15119
10ms
Rust server · in the archive since 2 October 2026
Offline 95.55.118.66:28015 checked 17d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
2 Oct Last seen 11 Oct10:48
a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 16:50 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202610:48 UTC17d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on 10ms mean?
These tags from 10ms, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include 10ms?
These Rust Server History lists include 10ms: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does 10ms run?
The recorded build for 10ms is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you; joining needs the same protocol.
Is 10ms online, and how reliable is it?
10ms was last seen 17 days 1 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 2 October 2026 is when Rust Server History first saw it.
Where is 10ms located?
There is no region published by 10ms. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 95.55.118.66:28015.
Wipe history
What does wipe day look like on 10ms?
1 players on average was the busiest its recent wipes drew. 6 hours into the latest wipe the crowd peaked.
What is the wipe schedule on 10ms?
The rhythm of 10ms cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 17 days 7 hours ago.
Population
How does 10ms rank against other Rust servers?
Over seven days of player hours, 10ms ranks #15,119, inside the top 68% of all ranked servers.
How busy is 10ms?
No current count exists for 10ms; it was last seen 17 days 1 hours ago.
Rules, map
What are the rules and settings on 10ms?
No gather rate is stated in the name of 10ms. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does 10ms run?
The game generates the map on 10ms, which is procedural.
Joining the server
How do I join 10ms?
Enter client.connect 95.55.118.66:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp15
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.