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Exhibit no. 12,848Acc. 2026.12848

BedWars Dev

Rust server · in the archive since 1 October 2026

Offline 95.52.119.35:28015 checked 12d ago

moddedcarbon
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#12,848top 59%
Last wipe12d agoThu 15 Oct, 21:40 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 22:45 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202621:15 UTC12d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Tue 13 Oct 202619:39 UTC14d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    0
  3. Sun 11 Oct 202620:11 UTC16d ago
    Peak
    2
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  4. Sat 10 Oct 202623:32 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  5. Wed 7 Oct 202623:05 UTC20d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  6. Wed 7 Oct 202607:40 UTC20d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  7. Tue 6 Oct 202621:17 UTC21d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  8. Mon 5 Oct 202620:44 UTC22d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  9. Sun 4 Oct 202617:36 UTC23d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct14 Oct18 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on BedWars Dev mean?

You can see the tags BedWars Dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include BedWars Dev?

The Rust Server History lists that feature BedWars Dev are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does BedWars Dev run?

Rust network protocol 2634 and build 166652 is the build BedWars Dev runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is BedWars Dev online, and how reliable is it?

Offline now, BedWars Dev was last seen 12 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is BedWars Dev located?

No region is published by BedWars Dev. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.52.119.35:28015.

Wipe record

What does wipe day look like on BedWars Dev?

2 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on BedWars Dev?

No next wipe can be predicted: BedWars Dev wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 12 days 4 hours ago, the current world is what it runs now.

Player record

How does BedWars Dev rank against other Rust servers?

Player hours over the last seven days put BedWars Dev at #12,848: a place in the top 59% of all ranked servers.

How busy is BedWars Dev?

The last sighting of BedWars Dev in the live count was 12 days 3 hours ago; it is offline now.

Map and rules

What are the rules and settings on BedWars Dev?

You will not find a gather rate in the name of BedWars Dev. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Join record

How do I join BedWars Dev?

Press F1 in Rust to open the console, then enter client.connect 95.52.119.35:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.