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Exhibit no. 15,641Acc. 2026.15641

Server name on in-game server list

Rust server · in the archive since 13 September 2026

Offline 95.37.68.135:28015 checked 34d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,641top 71%
Last wipe34d agoThu 24 Sep, 09:39 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Sep 2026, 10:04 UTCAll times UTC.

The record of each wipe

  1. Thu 24 Sep 202608:40 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 21 Sep 202605:37 UTC37d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    1
  3. Sat 19 Sep 202615:39 UTC39d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    1
  4. Sat 19 Sep 202607:31 UTC39d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Fri 18 Sep 202621:31 UTC39d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  6. Thu 17 Sep 202616:35 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 24 SepMon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Server name on in-game server list mean?

You can see the tags Server name on in-game server list publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Server name on in-game server list?

These Rust Server History lists include Server name on in-game server list: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Server name on in-game server list run?

Rust network protocol 2633 and build 165217 is the build Server name on in-game server list runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Server name on in-game server list online, and how reliable is it?

Server name on in-game server list was last seen 34 days 10 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Server name on in-game server list located?

No region is published by Server name on in-game server list. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 95.37.68.135:28015 as the address.

Wipe log

What does wipe day look like on Server name on in-game server list?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Server name on in-game server list?

There is no next wipe to predict on Server name on in-game server list, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 34 days 10 hours ago.

Population

How does Server name on in-game server list rank against other Rust servers?

Over seven days of player hours, Server name on in-game server list ranks #15,641, inside the top 71% of all ranked servers.

How busy is Server name on in-game server list?

The last sighting of Server name on in-game server list in the live count was 34 days 10 hours ago; it is offline now.

Map and rules

What are the rules and settings on Server name on in-game server list?

You will not find a gather rate in the name of Server name on in-game server list. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does Server name on in-game server list run?

The game generates the map on Server name on in-game server list, which is procedural.

How to join

How do I join Server name on in-game server list?

Press F1 in Rust to open the console, then enter client.connect 95.37.68.135:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.