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Exhibit no. 2,782Acc. 2026.2782

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+

Rust server · in the archive since 13 September 2026

Online 95.31.130.21:28015 checked 6m ago

3x biweekly wipes moddedoxidepve
To visit
Players now 1/ 200
0% full
7-day average1peak 6
Rank#2,782top 13%
Last wipe12d agoFri 16 Oct, 15:01 UTC · biweekly schedule
Next wipe1d 1hFri 30 Oct, 15:01 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:25 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202615:01 UTC12d ago
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Sat 3 Oct 202611:48 UTC26d ago
    Peak
    9
    Crowd
    halved by day 3
    Lasted
    13.1 days
    Players before
    3
  3. Thu 1 Oct 202617:46 UTC FW27d ago
    Peak
    9
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  4. Sat 19 Sep 202609:32 UTC40d ago
    Peak
    6
    Crowd
    held half
    Lasted
    12.3 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

12.3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

Coming wipes

  1. 1d 1hFri 30 Oct, 15:01 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hFri 13 Nov, 15:01 UTC
  4. 29d 1hFri 27 Nov, 15:01 UTC
  5. 35d 5hThu 3 Dec, 19:00 UTCFW
  6. 43d 1hFri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ mean?

These tags from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): A wipe every fortnight; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The Rust Server History lists that feature PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ are: 3x Rust server list, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Server entry

Does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run smoothly?

58 server fps on average over the last 48 hours, never below 39. As many as 151,488 entities were in the world: buildings, deployables and the rest. Up to 5,718 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run?

The recorded build for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ online, and how reliable is it?

At this moment PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is online. Going by its reported uptime, it restarted about 6 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ located?

No region is published by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 95.31.130.21:28015.

Wipe log

What does wipe day look like on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

An average peak of 8 players was drawn by its recent wipes. On the latest wipe, 25 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The prediction follows its tag because the record holds too few of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+'s wipes to confirm its schedule. On Friday 30 October at 15:01 UTC its next wipe is due. 12 days 22 hours ago its current world was made. The tags list a wipe schedule of every two weeks.

Population

How does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ rank against other Rust servers?

The last seven days of player hours place PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ at #2,782, among the top 13% of all ranked servers.

How busy is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

1 players are on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ at present, from 200 slots. A seven-day average of 1 players is recorded, with a peak of 6. The busiest hour of the last 48 was 16:00 UTC, averaging 5 players.

Map and rules

What are the rules and settings on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

3x gathering is what the name of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ records. The limit of 8 players per group is the game's default. Recorded as pve, with this note: fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run?

A procedural map of size 4,500 with seed 1337 is what PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

How to join

How do I join PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Entering client.connect 95.31.130.21:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://mars.gamestores.app is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players 200 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp0
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.