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Exhibit no. 1,245Acc. 2026.1245

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Rust server, EA · in the archive since 13 September 2026

Online EA 110.235.108.197:28015 checked 9m ago

3x biweekly wipes moddedoxidepve
To visit
Players now 7/ 200
4% full
7-day average6peak 24
Rank#1,245top 6% · #126 in EA
Last wipe3h agoThu 29 Oct, 15:48 UTC · biweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:45 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202615:48 UTC3h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202614:38 UTC14d ago
    Peak
    23
    Crowd
    –
    Lasted
    –
    Players before
    7
  3. Thu 1 Oct 202618:40 UTC FW28d ago
    Peak
    14
    Crowd
    held half
    Lasted
    13.8 days
    Players before
    1
  4. Fri 18 Sep 202600:10 UTC41d ago
    Peak
    16
    Crowd
    halved by day 8
    Lasted
    13.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

13.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
18wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 8

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 11:46 UTC
  3. 27d 12hThu 26 Nov, 07:43 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 8hThu 10 Dec, 03:41 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0510152019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 15:48 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 15:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly mean?

You can see the tags Distorted - PVE 3X - Events and Raidable Bases - Biweekly publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): 200 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): Its entry in the server browser sits under East Asia. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The Rust Server History lists that feature Distorted - PVE 3X - Events and Raidable Bases - Biweekly are: 3x Rust server list, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x.

Server record

Does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run smoothly?

212 server fps on average over the last 48 hours, never below 138. As many as 158,779 entities were in the world: buildings, deployables and the rest. Up to 5,049 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?

The recorded build for Distorted - PVE 3X - Events and Raidable Bases - Biweekly is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly online, and how reliable is it?

At this moment Distorted - PVE 3X - Events and Raidable Bases - Biweekly is online. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Distorted - PVE 3X - Events and Raidable Bases - Biweekly located?

In Asia, Distorted - PVE 3X - Events and Raidable Bases - Biweekly lists itself with its EA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 110.235.108.197:28015.

Wipe history

What does wipe day look like on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

At their busiest, its recent wipes drew an average of 18 players. 46 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 67% of its recent wipes. The fall below half came by day 8 in those wipes where it didn't hold.

What is the wipe schedule on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Lately the wipes on Distorted - PVE 3X - Events and Raidable Bases - Biweekly have come about every 13.8 days. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 3 hours ago its current world was made. The tags list a wipe schedule of every two weeks.

Player record

How does Distorted - PVE 3X - Events and Raidable Bases - Biweekly rank against other Rust servers?

Seven days of player hours rank Distorted - PVE 3X - Events and Raidable Bases - Biweekly at #1,245, in the top 6% of all ranked servers; within Asia it is #126.

How busy is Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Of its 200 slots, Distorted - PVE 3X - Events and Raidable Bases - Biweekly currently has 7 filled. A seven-day average of 6 players is recorded, with a peak of 24. The busiest hour of the last 48 was 11:00 UTC, averaging 13 players.

Rules and settings

What are the rules and settings on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

3x gathering is what the name of Distorted - PVE 3X - Events and Raidable Bases - Biweekly records. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?

Seed 226313, size 4,250: such is the procedural map Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Press F1 in Rust to open the console, then enter client.connect 110.235.108.197:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/R4DsthDNr.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players 200 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia Its entry in the server browser sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.