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Exhibit no. 15,842Acc. 2026.15842

Local server 261 — Procedural

Rust server · in the archive since 7 October 2026

Offline 95.27.85.121:28015 checked 19d ago

modded
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,842top 72%
Last wipe20d agoThu 8 Oct, 02:03 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 23:50 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202602:03 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Local server 261 — Procedural mean?

These tags from Local server 261 — Procedural, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; v2332 (Protocol): Your game must run protocol 2332 to join; ptrak (Networking): The network layer is RakNet, the game's standard one; oxide (Oxide): A plugin framework, Oxide (uMod), is installed here; modded (Modded): Under Modded: the game is changed by plugins or settings; h955eb6e7 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local server 261 — Procedural?

These Rust Server History lists include Local server 261 — Procedural: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded.

The record

Which version of Rust does Local server 261 — Procedural run?

On Windows, Local server 261 — Procedural runs Rust network protocol 2332. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Local server 261 — Procedural online, and how reliable is it?

Local server 261 — Procedural was last seen 19 days 9 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 7 October 2026.

Where is Local server 261 — Procedural located?

No region is published by Local server 261 — Procedural. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 95.27.85.121:28015 as the address.

Wipe history

What does wipe day look like on Local server 261 — Procedural?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Local server 261 — Procedural?

Its rhythm is not yet clear: too few of Local server 261 — Procedural's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 20 days 7 hours ago its current world was made.

Population

How does Local server 261 — Procedural rank against other Rust servers?

Player hours over the last seven days put Local server 261 — Procedural at #15,842: a place in the top 72% of all ranked servers.

How busy is Local server 261 — Procedural?

The last sighting of Local server 261 — Procedural in the live count was 19 days 9 hours ago; it is offline now.

Map and rules

What are the rules and settings on Local server 261 — Procedural?

You will not find a gather rate in the name of Local server 261 — Procedural. The entry carries no group limit. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. VAC from Valve is switched off.

Which map does Local server 261 — Procedural run?

A procedural map is what Local server 261 — Procedural runs; the game generates it.

How to join

How do I join Local server 261 — Procedural?

Press F1 in Rust to open the console, then enter client.connect 95.27.85.121:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
v2332
Protocol Your game must run protocol 2332 to join.
ptrak
Networking The network layer is RakNet, the game's standard one.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is installed here.
modded
Modded Under Modded: the game is changed by plugins or settings.

Other

h955eb6e7
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.
stok
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.