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Exhibit no. 9,244Acc. 2026.9244

Name of Server as Shown on the Client Server List

Rust server, EU · in the archive since 2 October 2026

Offline EU 95.27.54.173:28015 checked 9h ago

weekly wipes vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#9,244top 42% · #2200 in EU
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 28 Oct 202617:02 UTC14h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Sat 24 Oct 202621:28 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Fri 23 Oct 202615:27 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Fri 23 Oct 202611:21 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Fri 23 Oct 202610:28 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Fri 23 Oct 202610:15 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Fri 23 Oct 202609:52 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Thu 22 Oct 202613:15 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Thu 22 Oct 202611:52 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Wed 21 Oct 202618:21 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Wed 21 Oct 202617:43 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 21 Oct 202617:09 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Fri 16 Oct 202609:01 UTC12d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5.3 days
    Players before
    0
  4. Sat 3 Oct 202607:49 UTC25d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Sat 3 Oct 202607:21 UTC26d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Sat 3 Oct 202607:05 UTC26d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Sat 3 Oct 202606:56 UTC26d ago
    Peak
    1
    Crowd
    held half
    Lasted
    13.1 days
    Players before
    0
  8. Fri 2 Oct 202614:57 UTC26d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Fri 2 Oct 202614:37 UTC26d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Fri 2 Oct 202611:41 UTC26d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0020:0021:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads these tags published by Name of Server as Shown on the Client Server List: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts60 (Group limit): A team may hold no more than 60; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?

These Rust Server History lists include Name of Server as Shown on the Client Server List: European Rust servers, Modded Rust servers: the record and Rust battlefield servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Server entry

Which version of Rust does Name of Server as Shown on the Client Server List run?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

The record shows Name of Server as Shown on the Client Server List offline at this moment, last seen 9 hours ago. It was up for 26 of 168 hours in the last 7 full days, 15% of the time. The first sighting by Rust Server History was on 2 October 2026.

Where is Name of Server as Shown on the Client Server List located?

With its EU tag, Name of Server as Shown on the Client Server List lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.27.54.173:28015.

Wipe record

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Every few hours Name of Server as Shown on the Client Server List makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.

Player counts

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Name of Server as Shown on the Client Server List takes #2,200 in Europe on seven-day player hours, with #9,244 overall and a place in the top 42% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

The last sighting of Name of Server as Shown on the Client Server List in the live count was 9 hours ago; it is offline now. A seven-day average of 0 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on Name of Server as Shown on the Client Server List?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. The group limit is 60 players. Recorded as battlefield, with this note: fast PvP with high rates and kits. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Joining the server

How do I join Name of Server as Shown on the Client Server List?

Enter client.connect 95.27.54.173:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts60
Group limit A team may hold no more than 60.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes fall every week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.