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Exhibit no. 16,860Acc. 2026.16860
Name of Server as Shown on the Client Server List
Rust server, EU · in the archive since 14 September 2026
Offline EU 95.27.48.146:28015 checked 29d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
14 Sep Last seen 17 Sep17:04 18 Sep07:49 25 Sep06:28 28 Sep20:17 2 Nov20:17 5 Nov19:00 · FW 9 Nov20:17 16 Nov20:17 23 Nov20:17 30 Nov20:17 3 Dec19:00 · FW 7 Dec20:17
a wipe on recordthe monthly force wipeexpectedlast seen, 29 Sep 2026, 16:19 UTCAll times UTC.
The record of each wipe
-
Mon 28 Sep 202620:17 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 25 Sep 202606:28 UTC33d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 3.6 days
- Players before
- 0
-
Fri 18 Sep 202607:49 UTC40d ago
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 6.9 days
- Players before
- 0
-
Thu 17 Sep 202617:04 UTC41d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 20:17 UTC, in 4d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 21hMon 2 Nov, 20:17 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 11d 21hMon 9 Nov, 20:17 UTC
- 18d 21hMon 16 Nov, 20:17 UTC
- 25d 21hMon 23 Nov, 20:17 UTC
- 32d 21hMon 30 Nov, 20:17 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 39d 21hMon 7 Dec, 20:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Name of Server as Shown on the Client Server List mean?
These tags from Name of Server as Shown on the Client Server List, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts60 (Group limit): A team may hold no more than 60; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Name of Server as Shown on the Client Server List?
These Rust Server History lists include Name of Server as Shown on the Client Server List: European Rust servers, Modded Rust servers: the record and Rust battlefield servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server entry
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 165217 is the build Name of Server as Shown on the Client Server List runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Offline now, Name of Server as Shown on the Client Server List was last seen 29 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 14 September 2026 is when Rust Server History first saw it.
Where is Name of Server as Shown on the Client Server List located?
In Europe, Name of Server as Shown on the Client Server List lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 95.27.48.146:28015.
Wipe log
What does wipe day look like on Name of Server as Shown on the Client Server List?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 11 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Its schedule cannot be confirmed from the record, too few of Name of Server as Shown on the Client Server List's wipes being on record, so the prediction follows its tag. On Monday 2 November at 20:17 UTC its next wipe is due. The world it runs now dates from 30 days 2 hours ago. The tags list a weekly wipe schedule.
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Name of Server as Shown on the Client Server List ranks #16,860 on seven-day player hours: top 71% overall and #2,570 in Europe.
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at present, having last been seen 29 days 6 hours ago.
Rules and settings
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate is stated in the name of Name of Server as Shown on the Client Server List. You may play in groups of up to 60 players. Under game mode, the entry reads battlefield, high rates and kits, with fast PvP. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.
Which map does Name of Server as Shown on the Client Server List run?
A procedural map is what Name of Server as Shown on the Client Server List runs; the game generates it.
Join record
How do I join Name of Server as Shown on the Client Server List?
Entering client.connect 95.27.48.146:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2633,^w,^v,^i,EU,gmrust,cs165217,ts60,^o^z
Game
gmrust
mp100
ts60
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.