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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,263Acc. 2026.13263

AudiRiderRust

Rust server · in the archive since 18 September 2026

Offline 95.27.42.232:28015 checked 38d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,263no region published
Last wipe50d agoMon 7 Sep, 13:47 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on AudiRiderRust mean?

These tags from AudiRiderRust, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include AudiRiderRust?

These Rust Server History lists include AudiRiderRust: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does AudiRiderRust run?

The recorded build for AudiRiderRust is Rust network protocol 2633 and build 163207 on Windows. Steam updates your game for you; joining needs the same protocol.

Is AudiRiderRust online, and how reliable is it?

The record shows AudiRiderRust offline at this moment, last seen 38 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 18 September 2026.

Where is AudiRiderRust located?

No region is published by AudiRiderRust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 95.27.42.232:28015.

Wipe record

What is the wipe schedule on AudiRiderRust?

The rhythm of AudiRiderRust cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 50 days 3 hours ago, the current world is what it runs now.

Player record

How does AudiRiderRust rank against other Rust servers?

Over seven days of player hours, AudiRiderRust ranks #13,263, inside the top – of all ranked servers.

How busy is AudiRiderRust?

AudiRiderRust is offline at present, having last been seen 38 days 23 hours ago.

Rules, map

What are the rules and settings on AudiRiderRust?

No gather rate is stated in the name of AudiRiderRust. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does AudiRiderRust run?

A procedural map is what AudiRiderRust runs; the game generates it.

Join record

How do I join AudiRiderRust?

Entering client.connect 95.27.42.232:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163207
Build This server runs game build 163207.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.