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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,262Acc. 2026.13262

Testing server

Rust server · in the archive since 17 September 2026

Offline 95.26.147.207:28015 checked 39d ago

teams off moddedoxidehardcore
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,262no region published
Last wipe39d agoThu 17 Sep, 22:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Testing server mean?

You can see the tags Testing server publishes, read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore, applies here; mp1 (Max players): Slot count: 1; ts0 (Group limit): Teams are disabled; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Testing server?

These Rust Server History lists include Testing server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

The record

Which version of Rust does Testing server run?

The recorded build for Testing server is Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Testing server online, and how reliable is it?

Offline now, Testing server was last seen 39 days 18 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 17 September 2026 is when Rust Server History first saw it.

Where is Testing server located?

You will find no region published by Testing server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 95.26.147.207:28015.

Wipe history

What is the wipe schedule on Testing server?

Its rhythm is not yet clear: too few of Testing server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 39 days 19 hours ago, the current world is what it runs now.

Player record

How does Testing server rank against other Rust servers?

Player hours over the last seven days put Testing server at #13,262: a place in the top – of all ranked servers.

How busy is Testing server?

No current count exists for Testing server; it was last seen 39 days 18 hours ago.

Rules and settings

What are the rules and settings on Testing server?

The name of Testing server carries no gather rate. No figure for group size is published. hardcore is the game mode, The hardest mode Facepunch offers. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Testing server run?

A procedural map is what Testing server runs; the game generates it.

How to join

How do I join Testing server?

Entering client.connect 95.26.147.207:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore, applies here.
mp1
Max players Slot count: 1.
ts0
Group limit Teams are disabled.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.