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Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,961Acc. 2026.13961

Testing server

Rust server · in the archive since 17 September 2026

Offline 95.26.144.93:28015 checked 41d ago

teams off moddedoxidehardcore
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#13,961no region published
Last wipe44d agoMon 14 Sep, 15:49 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Testing server mean?

These tags from Testing server, read by the game's server browser, are: gmhardcore (Game mode): A harsher ruleset, hardcore, applies here; mp1 (Max players): The server holds 1 slots; ts0 (Group limit): Team play is off here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Testing server?

These Rust Server History lists include Testing server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

The record

Which version of Rust does Testing server run?

The recorded build for Testing server is Rust network protocol 2633 and build 163794 on Windows. The protocol must match to join, and Steam handles that update.

Is Testing server online, and how reliable is it?

The record shows Testing server offline at this moment, last seen 41 days 12 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 17 September 2026 is when Rust Server History first saw it.

Where is Testing server located?

No region is published by Testing server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 95.26.144.93:28015 as the address.

Wipe record

What is the wipe schedule on Testing server?

Its rhythm is not yet clear: too few of Testing server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 44 days 3 hours ago.

Population

How does Testing server rank against other Rust servers?

Over seven days of player hours, Testing server ranks #13,961, inside the top – of all ranked servers.

How busy is Testing server?

No current count exists for Testing server; it was last seen 41 days 12 hours ago.

Rules, map

What are the rules and settings on Testing server?

No gather rate is stated in the name of Testing server. No figure for group size is published. Under game mode, the entry reads hardcore, Facepunch's most punishing mode. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Testing server run?

The game generates the map on Testing server, which is procedural.

How to join

How do I join Testing server?

Press F1 in Rust to open the console, then enter client.connect 95.26.144.93:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore, applies here.
mp1
Max players The server holds 1 slots.
ts0
Group limit Team play is off here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.