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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 10,806Acc. 2026.10806

Testing server

Rust server · in the archive since 27 October 2026

Offline 95.26.142.128:28015 checked 1d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average1peak 1
Rank#10,806top 49%
Last wipe1d agoMon 26 Oct, 22:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75107:0008:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Testing server mean?

These tags from Testing server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Testing server?

These Rust Server History lists include Testing server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does Testing server run?

The recorded build for Testing server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Testing server online, and how reliable is it?

The record shows Testing server offline at this moment, last seen 25 hours ago. First seen by Rust Server History on 27 October 2026.

Where is Testing server located?

There is no region published by Testing server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 95.26.142.128:28015 as the address.

Wipe log

What is the wipe schedule on Testing server?

The rhythm of Testing server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 35 hours ago, the current world is what it runs now.

Player counts

How does Testing server rank against other Rust servers?

Over seven days of player hours, Testing server ranks #10,806, inside the top 49% of all ranked servers.

How busy is Testing server?

No current count exists for Testing server; it was last seen 25 hours ago. The seven-day average stands at 1 players; the peak is 1. An average of 1 players at 08:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Testing server?

No gather rate is stated in the name of Testing server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Join record

How do I join Testing server?

Press F1 in Rust to open the console, then enter client.connect 95.26.142.128:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.