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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,489Acc. 2026.15489

Testing server

Rust server · in the archive since 16 September 2026

Offline 95.26.141.60:28015 checked 41d ago

teams off moddedoxidehardcore
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,489no region published
Last wipe43d agoMon 14 Sep, 15:49 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Testing server mean?

These tags from Testing server, read by the game's server browser, are: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp1 (Max players): 1 slots are set on this server; ts0 (Group limit): The server has teams switched off; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): Build number: 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Testing server?

These Rust Server History lists include Testing server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Server record

Which version of Rust does Testing server run?

The recorded build for Testing server is Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Testing server online, and how reliable is it?

Offline now, Testing server was last seen 41 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is Testing server located?

You will find no region published by Testing server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 95.26.141.60:28015.

Wipe history

What is the wipe schedule on Testing server?

The rhythm of Testing server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 43 days 2 hours ago its current world was made.

Player counts

How does Testing server rank against other Rust servers?

The last seven days of player hours place Testing server at #15,489, among the top – of all ranked servers.

How busy is Testing server?

No current count exists for Testing server; it was last seen 41 days 3 hours ago.

Rules, map

What are the rules and settings on Testing server?

You will not find a gather rate in the name of Testing server. No figure for group size is published. hardcore is the game mode, The hardest mode Facepunch offers. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Testing server run?

The game generates the map on Testing server, which is procedural.

Join record

How do I join Testing server?

Press F1 in Rust to open the console, then enter client.connect 95.26.141.60:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode This server runs hardcore, the harsher ruleset.
mp1
Max players 1 slots are set on this server.
ts0
Group limit The server has teams switched off.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build Build number: 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.