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Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,591Acc. 2026.15591

Testing server

Rust server · in the archive since 12 October 2026

Offline 95.26.141.240:28015 checked 15d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,591top 71%
Last wipe17d agoSat 10 Oct, 10:54 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Testing server mean?

These tags from Testing server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Testing server?

These Rust Server History lists include Testing server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Testing server run?

Rust network protocol 2634 and build 167398 is the build Testing server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Testing server online, and how reliable is it?

Testing server was last seen 15 days 14 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 12 October 2026.

Where is Testing server located?

No region is published by Testing server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 95.26.141.240:28015 as the address.

Wipe log

What is the wipe schedule on Testing server?

The rhythm of Testing server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 17 days 8 hours ago, the current world is what it runs now.

Player counts

How does Testing server rank against other Rust servers?

The last seven days of player hours place Testing server at #15,591, among the top 71% of all ranked servers.

How busy is Testing server?

The last sighting of Testing server in the live count was 15 days 14 hours ago; it is offline now.

Map and rules

What are the rules and settings on Testing server?

You will not find a gather rate in the name of Testing server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Joining the server

How do I join Testing server?

Entering client.connect 95.26.141.240:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.