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Exhibit no. 13,266Acc. 2026.13266
Testing server
Rust server · in the archive since 19 September 2026
Offline 95.26.141.163:28015 checked 38d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Testing server mean?
The game's server browser reads these tags published by Testing server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Testing server?
The Rust Server History lists that feature Testing server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Testing server run?
The recorded build for Testing server is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Testing server online, and how reliable is it?
Testing server was last seen 38 days 17 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 19 September 2026 is when Rust Server History first saw it.
Where is Testing server located?
There is no region published by Testing server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 95.26.141.163:28015.
Wipe history
What is the wipe schedule on Testing server?
The rhythm of Testing server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 39 days 23 hours ago.
Player counts
How does Testing server rank against other Rust servers?
Over seven days of player hours, Testing server ranks #13,266, inside the top – of all ranked servers.
How busy is Testing server?
No current count exists for Testing server; it was last seen 38 days 17 hours ago.
Map and rules
What are the rules and settings on Testing server?
No gather rate is stated in the name of Testing server. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Testing server run?
The game generates the map on Testing server, which is procedural.
Join record
How do I join Testing server?
Entering client.connect 95.26.141.163:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.