Open every day, at every hour Admission free 11,879 servers and 96,692 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,834Acc. 2026.14834

Testing server

Rust server · in the archive since 6 October 2026

Offline 95.26.141.113:28015 checked 21d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#14,834top 66%
Last wipe21d agoTue 6 Oct, 16:27 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 16:50 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202614:07 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Testing server mean?

The game's server browser reads these tags published by Testing server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Testing server?

These Rust Server History lists include Testing server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Testing server run?

Rust network protocol 2634 and build 166652 is the build Testing server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Testing server online, and how reliable is it?

The record shows Testing server offline at this moment, last seen 21 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 6 October 2026 is when Rust Server History first saw it.

Where is Testing server located?

No region is published by Testing server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 95.26.141.113:28015 as the address.

Wipe history

What does wipe day look like on Testing server?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Testing server?

The record holds too few of Testing server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 21 days 1 hours ago its current world was made.

Population

How does Testing server rank against other Rust servers?

Player hours over the last seven days put Testing server at #14,834: a place in the top 66% of all ranked servers.

How busy is Testing server?

No current count exists for Testing server; it was last seen 21 days 1 hours ago.

Rules, map

What are the rules and settings on Testing server?

The name of Testing server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Join record

How do I join Testing server?

Entering client.connect 95.26.141.113:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.