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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,058Acc. 2026.16058

Testing server

Rust server · in the archive since 26 September 2026

Offline 95.26.139.239:28015 checked 31d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#16,058top 69%
Last wipe34d agoWed 23 Sep, 16:32 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Testing server mean?

You can see the tags Testing server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Testing server?

The Rust Server History lists that feature Testing server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Testing server run?

On Windows, Testing server runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is Testing server online, and how reliable is it?

Testing server was last seen 31 days 4 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 26 September 2026 is when Rust Server History first saw it.

Where is Testing server located?

There is no region published by Testing server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 95.26.139.239:28015 as the address.

Wipe log

What is the wipe schedule on Testing server?

The rhythm of Testing server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 34 days 2 hours ago, the current world is what it runs now.

Player record

How does Testing server rank against other Rust servers?

The last seven days of player hours place Testing server at #16,058, among the top 69% of all ranked servers.

How busy is Testing server?

No current count exists for Testing server; it was last seen 31 days 4 hours ago.

Map and rules

What are the rules and settings on Testing server?

You will not find a gather rate in the name of Testing server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

How to join

How do I join Testing server?

Press F1 in Rust to open the console, then enter client.connect 95.26.139.239:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build Build number: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.