Open every day, at every hour Admission free 11,879 servers and 96,692 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 12,835Acc. 2026.12835

Testing server

Rust server · in the archive since 14 September 2026

Offline 95.26.136.88:28015 checked 43d ago

teams off moddedoxidehardcore
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#12,835no region published
Last wipe43d agoMon 14 Sep, 15:49 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Testing server mean?

These tags from Testing server, read by the game's server browser, are: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp1 (Max players): 1 slots are set on this server; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Testing server?

The Rust Server History lists that feature Testing server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

The record

Which version of Rust does Testing server run?

Rust network protocol 2633 and build 163794 is the build Testing server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Testing server online, and how reliable is it?

Offline now, Testing server was last seen 43 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 14 September 2026.

Where is Testing server located?

No region is published by Testing server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 95.26.136.88:28015.

Wipe record

What is the wipe schedule on Testing server?

The record holds too few of Testing server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 43 days 2 hours ago its current world was made.

Player record

How does Testing server rank against other Rust servers?

The last seven days of player hours place Testing server at #12,835, among the top – of all ranked servers.

How busy is Testing server?

The last sighting of Testing server in the live count was 43 days 1 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Testing server?

No gather rate is stated in the name of Testing server. No group limit is recorded. hardcore is the game mode, The hardest mode Facepunch offers. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Testing server run?

The game generates the map on Testing server, which is procedural.

Join record

How do I join Testing server?

Press F1 in Rust to open the console, then enter client.connect 95.26.136.88:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp1
Max players 1 slots are set on this server.
ts0
Group limit Teams are disabled.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.