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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,893Acc. 2026.12893

Local

Rust server · in the archive since 15 October 2026

Offline 95.24.131.18:28015 checked 21h ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#12,893top 58%
Last wipe17d agoSat 10 Oct, 08:55 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0000:0005:0011:0016:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Local mean?

These tags from Local, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; v2574 (Protocol): Your game must run protocol 2574 to join; cs111282 (Build): This server runs game build 111282; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local?

The Rust Server History lists that feature Local are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

The record

Which version of Rust does Local run?

On Linux, Local runs Rust network protocol 2574 and build 111282. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Local online, and how reliable is it?

The record shows Local offline at this moment, last seen 21 hours ago. Of 168 hours in the last 7 full days, 166 were up: 99% of the time. The first sighting by Rust Server History was on 15 October 2026.

Where is Local located?

No region is published by Local. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.24.131.18:28015.

Wipe record

What is the wipe schedule on Local?

The record holds too few of Local's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 17 days 9 hours ago.

Player counts

How does Local rank against other Rust servers?

Player hours over the last seven days put Local at #12,893: a place in the top 58% of all ranked servers.

How busy is Local?

Local is offline at present, having last been seen 21 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on Local?

You will not find a gather rate in the name of Local. No group limit is recorded. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.

Which map does Local run?

Generated by the game, the map on Local is procedural.

Join record

How do I join Local?

Enter client.connect 95.24.131.18:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
v2574
Protocol Your game must run protocol 2574 to join.
cs111282
Build This server runs game build 111282.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.