Open every day, at every hour Admission free 11,675 servers and 48,284 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,156Acc. 2026.15156

Local

Rust server · in the archive since 10 October 2026

Offline 95.24.124.138:28015 checked 12d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,156top 70%
Last wipe17d agoSat 10 Oct, 08:55 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct12 Oct15 Oct17 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local mean?

These tags from Local, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; v2574 (Protocol): To join, your game has to be on protocol 2574; cs111282 (Build): The game build is 111282; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Local?

The Rust Server History lists that feature Local are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Server entry

Which version of Rust does Local run?

Rust network protocol 2574 and build 111282 is the build Local runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Local online, and how reliable is it?

The record shows Local offline at this moment, last seen 12 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 10 October 2026 is when Rust Server History first saw it.

Where is Local located?

There is no region published by Local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 95.24.124.138:28015 as the address.

Wipe history

What is the wipe schedule on Local?

The rhythm of Local cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 17 days 16 hours ago its current world was made.

Player record

How does Local rank against other Rust servers?

Over seven days of player hours, Local ranks #15,156, inside the top 70% of all ranked servers.

How busy is Local?

The last sighting of Local in the live count was 12 days 20 hours ago; it is offline now.

Map and rules

What are the rules and settings on Local?

No gather rate is stated in the name of Local. No group limit is recorded. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does Local run?

Generated by the game, the map on Local is procedural.

How to join

How do I join Local?

Enter client.connect 95.24.124.138:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
v2574
Protocol To join, your game has to be on protocol 2574.
cs111282
Build The game build is 111282.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.