Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 8,883Acc. 2026.8883

My Local Rust Server

Rust server · in the archive since 6 October 2026

Online 95.188.83.24:28015 checked 2h ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average0peak 2
Rank#8,883top 40%
Last wipe13d agoThu 15 Oct, 16:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202616:20 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5220:0004:0011:0019:0009:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0004:0011:0019:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Local Rust Server mean?

The game's server browser reads these tags published by My Local Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): 3 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Local Rust Server?

The Rust Server History lists that feature My Local Rust Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does My Local Rust Server run smoothly?

Averaged over the last 48 hours: 93 server fps, with 74 the lowest. Buildings, deployables and everything else in the world came to as many as 115,950 entities. Memory use peaked at 5,374 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does My Local Rust Server run?

On Linux, My Local Rust Server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Local Rust Server online, and how reliable is it?

The live count shows My Local Rust Server online right now. About 28 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 6 October 2026.

Where is My Local Rust Server located?

No region is published by My Local Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.188.83.24:28015.

Wipe log

What does wipe day look like on My Local Rust Server?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Local Rust Server?

The record holds too few of My Local Rust Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 13 days 2 hours ago, the current world is what it runs now.

Player record

How does My Local Rust Server rank against other Rust servers?

Over seven days of player hours, My Local Rust Server ranks #8,883, inside the top 40% of all ranked servers.

How busy is My Local Rust Server?

Against 3 slots, My Local Rust Server records 0 players right now. The seven-day average stands at 0 players; the peak is 2. An average of 1 players at 13:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on My Local Rust Server?

No gather rate is stated in the name of My Local Rust Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does My Local Rust Server run?

A procedural map of size 4,500 with seed 1586544950 is what My Local Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join My Local Rust Server?

Press F1 in Rust to open the console, then enter client.connect 95.188.83.24:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players 3 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.