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Exhibit no. 15,339Acc. 2026.15339

GAMEPLAY-AUDIT-ISOLATED

Rust server · in the archive since 17 October 2026

Offline 95.182.82.154:28715 checked 3d ago

moddedcarbon
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,339top 69%
Last wipe3d agoSun 25 Oct, 06:49 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 06:50 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202606:49 UTC3d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct 202611:05 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    5.8 days
    Players before
    0
  3. Sat 17 Oct 202614:06 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on GAMEPLAY-AUDIT-ISOLATED mean?

The game's server browser reads these tags published by GAMEPLAY-AUDIT-ISOLATED: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include GAMEPLAY-AUDIT-ISOLATED?

These Rust Server History lists include GAMEPLAY-AUDIT-ISOLATED: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does GAMEPLAY-AUDIT-ISOLATED run?

On Windows, GAMEPLAY-AUDIT-ISOLATED runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is GAMEPLAY-AUDIT-ISOLATED online, and how reliable is it?

GAMEPLAY-AUDIT-ISOLATED was last seen 3 days 15 hours ago and is offline right now. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. First seen by Rust Server History on 17 October 2026.

Where is GAMEPLAY-AUDIT-ISOLATED located?

No region is published by GAMEPLAY-AUDIT-ISOLATED. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 95.182.82.154:28715 as the address.

Wipe log

What does wipe day look like on GAMEPLAY-AUDIT-ISOLATED?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on GAMEPLAY-AUDIT-ISOLATED?

No next wipe can be predicted: GAMEPLAY-AUDIT-ISOLATED wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 3 days 15 hours ago its current world was made.

Player record

How does GAMEPLAY-AUDIT-ISOLATED rank against other Rust servers?

Over seven days of player hours, GAMEPLAY-AUDIT-ISOLATED ranks #15,339, inside the top 69% of all ranked servers.

How busy is GAMEPLAY-AUDIT-ISOLATED?

GAMEPLAY-AUDIT-ISOLATED is offline at present, having last been seen 3 days 15 hours ago. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on GAMEPLAY-AUDIT-ISOLATED?

You will not find a gather rate in the name of GAMEPLAY-AUDIT-ISOLATED. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is disabled.

Which map does GAMEPLAY-AUDIT-ISOLATED run?

The game generates the map on GAMEPLAY-AUDIT-ISOLATED, which is procedural.

How to join

How do I join GAMEPLAY-AUDIT-ISOLATED?

Entering client.connect 95.182.82.154:28715 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.